Kokkoja as of 2026-10-10: the teacher's requests, the Session window, notices, the QR code, the license
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@@ -10,9 +10,10 @@
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* stroke grows.
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*/
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import { BLANK_PAGE_HEIGHT, BLANK_PAGE_WIDTH, POINT_SIZE, pointCount } from './page_model.js';
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import { BLANK_PAGE_HEIGHT, BLANK_PAGE_WIDTH, POINT_SIZE, pointCount, textBounds } from './page_model.js';
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import { TEXT_FRAME_COLOR, TEXT_FRAME_WIDTH, TEXT_MARK } from './page_file.js';
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import { partAt, widthAt } from './stroke_geometry.js';
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import { LEFT_GAP, LINE_HEIGHT, TOP_GAP, fontOf } from './text_layout.js';
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import { LEFT_GAP, LINE_HEIGHT, baselineOf, fontOf } from './text_layout.js';
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/** @typedef {import('./page_model.js').Page} Page */
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/** @typedef {import('./page_model.js').Stroke} Stroke */
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@@ -24,31 +25,140 @@ import { LEFT_GAP, LINE_HEIGHT, TOP_GAP, fontOf } from './text_layout.js';
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*/
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/**
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* One step of zooming, by button or scroll wheel, is this factor (10%,
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* Andy's first choice to try, 2026-10-03).
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* One click of the scroll wheel zooms by this factor (10%, Andy's choice
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* to try, 2026-10-03).
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*/
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export const ZOOM_STEP = 1.1;
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/**
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* A pen drag with Ctrl held zooms by this factor for every 100 screen
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* pixels of movement, continuously (Andy, 2026-10-08; a constant so that
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* it can be tuned).
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*/
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export const ZOOM_PER_100_PIXELS = 2;
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const LEAST_CSS_PIXELS_PER_UNIT = 0.05;
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const MOST_CSS_PIXELS_PER_UNIT = 8;
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/**
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* How the page is scaled on screen: fitted to the window, or a fixed
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* number of CSS pixels per page unit.
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* How near a corner of an image a press must be, in screen pixels, to
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* scale the image rather than move it (Andy, 2026-10-08; a constant to
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* tune). In screen pixels so that the handle is the same size under
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* the pen at any zoom.
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*/
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export const CORNER_REACH_PX = 24;
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/**
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* How a text rectangle's frame is shown on screen: the whole rectangle,
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* as Andy's teacher is used to, or only its corners, which is quieter
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* (Andy, 2026-10-08: a constant, to try both). The page file and the
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* export always hold the whole rectangle.
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* @type {'rectangle' | 'corners'}
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*/
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export const TEXT_FRAME_STYLE = 'rectangle';
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/** The length of a corner mark, in page units, when only corners are shown. */
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const CORNER_MARK = 60;
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/** Hide rectangles are marked by blue corners on screen, for everyone. */
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const HIDE_CORNER_COLOR = '#1e88e5';
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const HIDE_CORNER_WIDTH = 2;
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/**
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* How the page is scaled on screen: a number of CSS pixels per page unit.
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* 'fit' asks for the scale at which the whole page fits the window, and
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* is replaced by that number as soon as the page is shown: "Fit" is a
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* command, not a mode (Andy, 2026-10-08), so a page that grows afterwards
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* extends beyond the window instead of being refitted.
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* @typedef {'fit' | number} Zoom
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*/
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/**
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* Draw a text block.
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* Stroke lines on the device pixel grid, so that they are as crisp as a
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* CSS border and the same width: a line of `width` page units becomes a
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* whole number of pixels, at least one, and its edges land on pixels.
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* The lines are given in page units and drawn through the context's
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* transform, which maps page units to device pixels.
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* @param {CanvasRenderingContext2D} context
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* @param {[number, number][][]} polylines
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* @param {string} color
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* @param {number} width
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*/
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function strokeCrisp(context, polylines, color, width) {
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const t = context.getTransform();
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const pixels = Math.max(1, Math.round(width * t.a));
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/** @param {number} v */
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const snap = (v) => Math.round(v);
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context.save();
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context.setTransform(1, 0, 0, 1, 0, 0);
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context.strokeStyle = color;
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context.lineWidth = pixels;
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context.lineCap = 'butt';
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context.lineJoin = 'miter';
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for (const line of polylines) {
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context.beginPath();
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line.forEach(([x, y], i) => {
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// A line's centre at half a pixel in: its edges on the grid.
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const dx = snap(t.a * x + t.e);
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const dy = snap(t.d * y + t.f);
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const px = dx + (pixels % 2 ? 0.5 : 0);
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const py = dy + (pixels % 2 ? 0.5 : 0);
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if (i === 0) context.moveTo(px, py);
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else context.lineTo(px, py);
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});
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context.stroke();
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}
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context.restore();
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}
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/**
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* Draw the corners of a rectangle as short L-shaped marks.
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* @param {CanvasRenderingContext2D} context
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* @param {import('./page_model.js').Rectangle} r
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* @param {string} color
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* @param {number} width
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*/
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function drawCornerMarks(context, r, color, width) {
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const mark = Math.min(CORNER_MARK, r.width / 2, r.height / 2);
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/** @type {[number, number][][]} */
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const lines = [];
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for (const [cx, cy] of [[0, 0], [1, 0], [0, 1], [1, 1]]) {
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const x = r.left + cx * r.width;
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const y = r.top + cy * r.height;
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lines.push([[x, y + (cy ? -mark : mark)], [x, y], [x + (cx ? -mark : mark), y]]);
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}
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strokeCrisp(context, lines, color, width);
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}
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/**
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* Draw a text block: a text rectangle's red frame, then its lines.
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* @param {CanvasRenderingContext2D} context
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* @param {TextBlock} block
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*/
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function drawText(context, block) {
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if (block.height === null) {
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// Free text: an L at its top-left corner.
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strokeCrisp(context, [[[block.x, block.y + TEXT_MARK], [block.x, block.y], [block.x + TEXT_MARK, block.y]]],
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TEXT_FRAME_COLOR, TEXT_FRAME_WIDTH);
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} else {
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const f = textBounds(block);
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if (TEXT_FRAME_STYLE === 'rectangle') {
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const r = f.left + f.width;
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const b = f.top + f.height;
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strokeCrisp(context, [[[f.left, f.top], [r, f.top], [r, b], [f.left, b], [f.left, f.top]]],
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TEXT_FRAME_COLOR, TEXT_FRAME_WIDTH);
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} else {
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drawCornerMarks(context, f, TEXT_FRAME_COLOR, TEXT_FRAME_WIDTH);
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}
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}
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context.font = fontOf(block.size, block.font);
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context.fillStyle = block.color;
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context.textBaseline = 'top';
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context.textBaseline = 'alphabetic';
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// On whole device pixels, the lines a whole number of pixels apart, as
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// the text field lays them out (TextEditor.layout): the same pixels in
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// both, whatever the zoom (Andy, 2026-10-09).
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const t = context.getTransform();
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const x = Math.round(t.a * (block.x + block.size * LEFT_GAP) + t.e);
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const first = Math.round(t.d * (block.y + baselineOf(block.size, block.font, 0)) + t.f);
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const spacing = Math.round(t.d * block.size * LINE_HEIGHT);
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block.lines.forEach((line, i) => {
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context.fillText(line, block.x + block.size * LEFT_GAP,
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block.y + block.size * (TOP_GAP + i * LINE_HEIGHT));
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context.fillText(line, (x - t.e) / t.a, (first + i * spacing - t.f) / t.d);
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});
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}
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@@ -93,16 +203,31 @@ export class Renderer {
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/** Region of the tail canvas in use, in page units, or null. */
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this.tailRegion = /** @type {Region | null} */ (null);
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/** The white grounds of text rectangles: above the images, beneath every layer. */
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this.groundCanvas = this.makeCanvas();
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this.groundCanvas.classList.add('grounds');
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this.pageElement.append(this.groundCanvas);
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this.tailCanvas = this.makeCanvas();
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this.tailCanvas.classList.add('tails');
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this.pageElement.append(this.tailCanvas);
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/** The Hide rectangles, above all writing, with their blue corners. */
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this.hideCanvas = this.makeCanvas();
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this.hideCanvas.classList.add('hides');
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this.pageElement.append(this.hideCanvas);
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/**
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* The elements that show the page's images beneath the layers, one for
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* each image whose bytes are here, and the bytes each one shows.
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* @type {{element: HTMLImageElement, data: Uint8Array | null}[]}
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* each image, in the images' sequence, and the bytes each one shows.
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* @type {{element: HTMLImageElement, data: Uint8Array | null, hash: string}[]}
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*/
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this.imageElements = [];
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/** The green cue around an image being handled by hand. */
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this.grip = document.createElement('div');
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this.grip.className = 'image_grip';
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this.grip.hidden = true;
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this.pageElement.append(this.grip);
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/** @type {{rect: import('./page_model.js').Rectangle, corner: [number, number] | null} | null} */
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this.gripShown = null;
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/** Canvas pixels per page unit. */
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this.scale = 1;
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@@ -113,14 +238,10 @@ export class Renderer {
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this.zoom = 'fit';
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/** CSS pixels per page unit as last shown. */
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this.cssPixelsPerUnit = 1;
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/**
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* True while the user is drawing a stroke. At "Fit" the page is not
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* refitted then: if it were, writing past an edge would move the edge
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* away from the pen with every step of growth.
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*/
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this.holdFit = false;
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/** @type {(() => void) | null} Told when the zoom changes. */
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this.onZoomChanged = null;
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/** A zoom by pen drag in progress: the scale it started from and its anchor. */
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this.zoomDrag = /** @type {{zoom: number, clientX: number, clientY: number} | null} */ (null);
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/**
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* True until a page that its images have made larger than a sheet has
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* been shown for the first time. Such a page is a series of exercises
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@@ -137,9 +258,10 @@ export class Renderer {
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this.editingText = null;
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this.setPage(page);
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// Ctrl and the scroll wheel zoom about the pointer, as elsewhere.
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// Ctrl (Command on a Mac) and the scroll wheel zoom about the
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// pointer, as elsewhere.
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this.desk().addEventListener('wheel', (event) => {
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if (!event.ctrlKey) return;
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if (!(event.ctrlKey || event.metaKey)) return;
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event.preventDefault();
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this.zoomBy(event.deltaY < 0 ? ZOOM_STEP : 1 / ZOOM_STEP, event.clientX, event.clientY);
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}, { passive: false });
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@@ -150,6 +272,63 @@ export class Renderer {
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return /** @type {HTMLElement} */ (this.pageElement.parentElement);
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}
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/**
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* The room the page can be shown in, in CSS pixels.
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* @returns {{width: number, height: number}}
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*/
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available() {
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const desk = this.desk();
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const style = getComputedStyle(desk);
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// offsetWidth, not clientWidth: a fitted page needs no scrollbars, so
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// the room they take while zoomed in must not count.
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return {
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width: desk.offsetWidth - parseFloat(style.paddingLeft) - parseFloat(style.paddingRight),
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height: desk.offsetHeight - parseFloat(style.paddingTop) - parseFloat(style.paddingBottom),
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};
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}
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/**
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* Show the page at the scale a new page has: that at which one A4
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* sheet fits the window ("A4", Andy, 2026-10-08, so that a shrunk page
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* is seen at its size on the sheet rather than blown up by "Fit").
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*/
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sheetScale() {
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const { width, height } = this.available();
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if (!(width > 0) || !(height > 0)) return;
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this.setZoom(1 / Math.max(BLANK_PAGE_WIDTH / width, BLANK_PAGE_HEIGHT / height));
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}
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/** Show the whole page in the window. */
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fit() {
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this.setZoom('fit');
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this.desk().scrollTop = 0;
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this.desk().scrollLeft = 0;
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}
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/**
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* A zoom by pen drag begins at this point, which stays under the pen.
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* @param {number} clientX
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* @param {number} clientY
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*/
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beginZoomDrag(clientX, clientY) {
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this.zoomDrag = { zoom: this.cssPixelsPerUnit, clientX, clientY };
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}
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/**
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* The pen of a zoom drag has moved this far up from where it began
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* (negative: down). ZOOM_PER_100_PIXELS per 100 pixels, continuously.
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* @param {number} pixelsUp
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*/
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zoomDragTo(pixelsUp) {
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const drag = this.zoomDrag;
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if (!drag) return;
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this.setZoom(drag.zoom * ZOOM_PER_100_PIXELS ** (pixelsUp / 100), drag.clientX, drag.clientY);
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}
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endZoomDrag() {
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this.zoomDrag = null;
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}
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/**
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* Zoom in or out by a factor, from whatever the zoom is now.
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* @param {number} factor
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@@ -208,6 +387,7 @@ export class Renderer {
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this.canvases.clear();
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this.hidden.clear();
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this.active.clear();
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this.gripShown = null;
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this.showImages();
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this.resize();
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// Once more after the browser has laid the page out, in case anything
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@@ -249,18 +429,6 @@ export class Renderer {
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this.onZoomChanged?.();
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}
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/**
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* Keep the present scale from now on, if the page is being fitted to the
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* window. Called when an image is added or taken back: the page then
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* extends beyond the window, to be scrolled to, and what is in view
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* stays as it is (Andy, 2026-10-05).
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*/
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holdScale() {
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if (this.zoom !== 'fit' || this.shownLeft === null) return;
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this.zoom = this.cssPixelsPerUnit;
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this.onZoomChanged?.();
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}
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/** Place the image elements where the images lie on the page. */
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layoutImages() {
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const page = this.page;
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@@ -275,42 +443,82 @@ export class Renderer {
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}
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/**
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* Show the page's images whose bytes are here. An element that already
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* shows the right bytes is left alone, so that adding an image does not
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* make the others flicker.
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* Show the page's images whose bytes are here, in their sequence (the
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* last in front). An element that already shows an image keeps it when
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* the images are reordered, so that nothing flickers.
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*/
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showImages() {
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const images = this.page.images;
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for (const [i, image] of images.entries()) {
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let shown = this.imageElements[i];
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const spare = this.imageElements.slice();
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/** @type {typeof this.imageElements} */
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const shownNow = [];
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for (const image of images) {
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const at = spare.findIndex((one) => one.hash === image.hash);
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let shown = at >= 0 ? spare.splice(at, 1)[0] : null;
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if (!shown) {
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const element = document.createElement('img');
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element.className = 'page_image';
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element.alt = '';
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element.draggable = false;
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element.hidden = true;
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// Beneath the layers, in the sequence of the images.
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const before = this.imageElements[i - 1]?.element.nextSibling ?? this.pageElement.firstChild;
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this.pageElement.insertBefore(element, before);
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shown = this.imageElements[i] = { element, data: null };
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shown = { element, data: null, hash: image.hash };
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}
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if (shown.data === image.data) continue;
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if (shown.element.src) URL.revokeObjectURL(shown.element.src);
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shown.data = image.data;
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shown.element.hidden = !image.data;
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if (image.data) {
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shown.element.src = URL.createObjectURL(new Blob([image.data], { type: image.type }));
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} else {
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shown.element.removeAttribute('src');
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if (shown.data !== image.data) {
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if (shown.element.src) URL.revokeObjectURL(shown.element.src);
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shown.data = image.data;
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shown.element.hidden = !image.data;
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if (image.data) {
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shown.element.src = URL.createObjectURL(new Blob([image.data], { type: image.type }));
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} else {
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shown.element.removeAttribute('src');
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}
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}
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shownNow.push(shown);
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}
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for (const gone of this.imageElements.splice(images.length)) {
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for (const gone of spare) {
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if (gone.element.src) URL.revokeObjectURL(gone.element.src);
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gone.element.remove();
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}
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// Beneath the layers, in the sequence of the images.
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const firstLayer = this.pageElement.querySelector('canvas');
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for (const shown of shownNow) this.pageElement.insertBefore(shown.element, firstLayer);
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this.imageElements = shownNow;
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this.layoutImages();
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}
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/**
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* Show, or hide, the cue around an image being handled: its outline,
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* and the corner being dragged if it is being scaled.
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* @param {import('./page_model.js').Rectangle | null} rect Page units.
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* @param {[number, number] | null} [corner]
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*/
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showGrip(rect, corner = null) {
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this.gripShown = rect ? { rect, corner } : null;
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this.layoutGrip();
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}
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layoutGrip() {
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const shown = this.gripShown;
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this.grip.hidden = !shown;
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if (!shown) return;
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const page = this.page;
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const style = this.grip.style;
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style.left = `${(shown.rect.left - page.left) / page.width * 100}%`;
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style.top = `${(shown.rect.top - page.top) / page.height * 100}%`;
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style.width = `${shown.rect.width / page.width * 100}%`;
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style.height = `${shown.rect.height / page.height * 100}%`;
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this.grip.classList.toggle('corner', shown.corner !== null);
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if (shown.corner) {
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style.setProperty('--corner-x', shown.corner[0] ? '100%' : '0%');
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style.setProperty('--corner-y', shown.corner[1] ? '100%' : '0%');
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}
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}
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||||
|
||||
/** @returns {number} CORNER_REACH_PX in page units at the present zoom. */
|
||||
cornerReach() {
|
||||
return CORNER_REACH_PX / this.cssPixelsPerUnit;
|
||||
}
|
||||
|
||||
makeCanvas() {
|
||||
const canvas = document.createElement('canvas');
|
||||
canvas.className = 'layer';
|
||||
@@ -341,18 +549,13 @@ export class Renderer {
|
||||
* redraw. Called when the window changes, when the page grows and when
|
||||
* the zoom changes.
|
||||
*
|
||||
* At "Fit", the whole page is shown within the window, and refitted
|
||||
* when the page grows, except while the user is drawing (see holdFit).
|
||||
* A zoom of 'fit' (a page shown for the first time, or "Fit" pressed)
|
||||
* becomes the scale at which the whole page fits the window, and stays
|
||||
* a number from then on: growth extends the page beyond the window.
|
||||
*/
|
||||
resize() {
|
||||
const desk = this.desk();
|
||||
const deskStyle = getComputedStyle(desk);
|
||||
// offsetWidth, not clientWidth: a fitted page needs no scrollbars, so
|
||||
// the room they take while zoomed in must not count.
|
||||
const availableWidth = desk.offsetWidth -
|
||||
parseFloat(deskStyle.paddingLeft) - parseFloat(deskStyle.paddingRight);
|
||||
const availableHeight = desk.offsetHeight -
|
||||
parseFloat(deskStyle.paddingTop) - parseFloat(deskStyle.paddingBottom);
|
||||
const { width: availableWidth, height: availableHeight } = this.available();
|
||||
if (!(availableWidth > 0) || !(availableHeight > 0)) return;
|
||||
const first = this.zoom === 'fit' && this.sheetFirst;
|
||||
this.sheetFirst = false;
|
||||
@@ -360,14 +563,16 @@ export class Renderer {
|
||||
this.zoom = Math.max(LEAST_CSS_PIXELS_PER_UNIT, Math.min(MOST_CSS_PIXELS_PER_UNIT,
|
||||
1 / Math.max(BLANK_PAGE_WIDTH / availableWidth, BLANK_PAGE_HEIGHT / availableHeight)));
|
||||
}
|
||||
let unitsPerCssPixel;
|
||||
if (this.zoom !== 'fit') unitsPerCssPixel = 1 / this.zoom;
|
||||
else if (this.holdFit && this.shownLeft !== null) unitsPerCssPixel = 1 / this.cssPixelsPerUnit;
|
||||
else unitsPerCssPixel = Math.max(this.page.width / availableWidth, this.page.height / availableHeight);
|
||||
const fitted = this.zoom === 'fit';
|
||||
const unitsPerCssPixel = this.zoom === 'fit'
|
||||
? Math.max(this.page.width / availableWidth, this.page.height / availableHeight)
|
||||
: 1 / this.zoom;
|
||||
this.cssPixelsPerUnit = 1 / unitsPerCssPixel;
|
||||
if (fitted) this.zoom = this.cssPixelsPerUnit;
|
||||
this.pageElement.style.width = `${this.page.width / unitsPerCssPixel}px`;
|
||||
this.pageElement.style.height = `${this.page.height / unitsPerCssPixel}px`;
|
||||
this.layoutImages();
|
||||
this.layoutGrip();
|
||||
// When the page grew to the left or upward, keep what is in view in view.
|
||||
if (this.shownLeft !== null && this.page.left < this.shownLeft) {
|
||||
desk.scrollLeft += (this.shownLeft - this.page.left) / unitsPerCssPixel;
|
||||
@@ -380,10 +585,14 @@ export class Renderer {
|
||||
|
||||
this.scale = (window.devicePixelRatio || 1) / unitsPerCssPixel;
|
||||
this.sizeCanvas(this.tailCanvas);
|
||||
this.sizeCanvas(this.groundCanvas);
|
||||
this.sizeCanvas(this.hideCanvas);
|
||||
this.tailRegion = null;
|
||||
for (const id of this.canvases.keys()) this.redrawLayer(id, true);
|
||||
this.drawGrounds();
|
||||
this.drawHides();
|
||||
this.drawTails();
|
||||
if (first) this.onZoomChanged?.();
|
||||
if (first || fitted) this.onZoomChanged?.();
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -412,6 +621,7 @@ export class Renderer {
|
||||
else this.hidden.add(id);
|
||||
const canvas = this.canvases.get(id);
|
||||
if (canvas) canvas.hidden = !visible;
|
||||
this.drawGrounds();
|
||||
this.drawTails();
|
||||
}
|
||||
|
||||
@@ -438,9 +648,40 @@ export class Renderer {
|
||||
for (const block of layer.texts.values()) {
|
||||
if (block.id !== this.editingText) drawText(context, block);
|
||||
}
|
||||
this.drawGrounds();
|
||||
this.drawTails();
|
||||
}
|
||||
|
||||
/**
|
||||
* Draw the white grounds of every text rectangle of every layer shown
|
||||
* here, beneath the layers: they hide the image, never anyone's writing.
|
||||
*/
|
||||
drawGrounds() {
|
||||
const context = this.context(this.groundCanvas);
|
||||
context.clearRect(this.page.left, this.page.top, this.page.width, this.page.height);
|
||||
context.fillStyle = '#ffffff';
|
||||
for (const [id, layer] of this.page.layers) {
|
||||
if (this.hidden.has(id)) continue;
|
||||
for (const block of layer.texts.values()) {
|
||||
if (block.height === null || block.id === this.editingText) continue;
|
||||
const b = textBounds(block);
|
||||
context.fillRect(b.left, b.top, b.width, b.height);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/** Draw the Hide rectangles, white with blue corners, above everything. */
|
||||
drawHides() {
|
||||
const context = this.context(this.hideCanvas);
|
||||
context.clearRect(this.page.left, this.page.top, this.page.width, this.page.height);
|
||||
for (const hide of this.page.hides) {
|
||||
context.fillStyle = '#ffffff';
|
||||
context.fillRect(hide.x, hide.y, hide.width, hide.height);
|
||||
drawCornerMarks(context, { left: hide.x, top: hide.y, width: hide.width, height: hide.height },
|
||||
HIDE_CORNER_COLOR, HIDE_CORNER_WIDTH);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* A stroke gained points or was finished: draw what is new.
|
||||
* @param {string} layerId
|
||||
|
||||
Reference in new issue
Block a user