Assembled from klammertext-dev ed13dfaa5b7a. kpy/klammertext.cpp is a CPython extension module giving a Python script an instance of the Machine class -- ktext in-process, set up through the same functions the command uses. Errors map one-to-one to Python exceptions under the C++ names; an @eval's Python exception is chained as __cause__. Built by make -C mac, found through PYTHONPATH (env/runtime.env sets it), tested by tst/kpy_test.sh. Three engine changes came with it: Error::message(), set_command_state(), and the @eval error report carrying its traceback. Co-Authored-By: Claude Fable 5.1 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01Uv7KWxafinDPraswEf4GsC
38 lines
1.5 KiB
C++
38 lines
1.5 KiB
C++
#pragma once
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#include <string>
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//#include <filesystem>
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#include <vector>
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#include "file.h"
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#include "util.h"
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class Machine;
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void set_verbose_level(int argc, char* argv[]);
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bool show_usage(int argc, char* argv[]);
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fs::path construct_command_pathname(char* command);
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std::tuple<std::string, std::string, std::string, std::string, bool, bool>
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parse_args(
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const std::vector<std::string>& input_filenames, std::string target,
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std::string output_basename, bool display_only);
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void load_klammersets(Machine& machine, const strings_t& symbols);
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// The state a command gives a Machine before anything is read: the frame
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// named for the command and the K_* variables that describe the run --
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// target, output directory and basename, whether output is displayed rather
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// than written, the input filenames, the verbosity, and the input directory
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// (the first input file's, or the cwd when there is none). This was the top
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// of ktext's main(), and it is policy, not mechanism: a klammer set reads
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// these names (@document reads K_stdout_only and K_output_dir), so a second
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// consumer of the Machine -- the Python binding in kpy/ -- must set exactly
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// the same ones or a document that renders under ktext fails under it. One
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// function, two callers, nothing restated.
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void set_command_state(
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Machine& machine, const std::string& frame_name, const std::string& target,
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const std::vector<std::string>& input_filenames, const std::string& output_dir,
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const std::string& output_basename, bool display_only);
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